#include <mystdlib.h>

#include <meshing.hpp>
#include <csg.hpp>
#include <geometry2d.hpp>

#ifdef SOCKETS
#include "../sockets/sockets.hpp"
#endif

#include "../general/gzstream.h"

#include "nginterface.h"
// #include "../visualization/soldata.hpp"
// #include <visual.hpp>



namespace netgen
{
  DLL_HEADER MeshingParameters mparam;

  /** Force linking of geom2d library (for SplineGeometryRegister)**/
  SplineGeometry2d dummy_2dgeom; 
}

static std::thread meshingthread;
void RunParallel ( void * (*fun)(void *), void * in)
{
  if (netgen::mparam.parthread)
    {
      meshingthread = std::thread(fun, in);
      meshingthread.detach();
    }
  else
    fun (in);
}




#include "writeuser.hpp"

namespace netgen
{
  extern shared_ptr<Mesh> mesh;
  extern shared_ptr<NetgenGeometry> ng_geometry;

  extern Tcl_Interp * tcl_interp;

#ifdef SOCKETS
  extern AutoPtr<ClientSocket> clientsocket;
  //extern NgArray< AutoPtr < ServerInfo > > servers;
  extern NgArray< ServerInfo* > servers;
#endif

  
}


using namespace netgen;


void Ng_LoadGeometry (const char * filename)
{
  // he: if filename is empty, return
  // can be used to reset geometry
  if (!filename || strcmp(filename,"")==0) 
    {
      ng_geometry.reset (new NetgenGeometry());
      return;
    }

  for (auto loader : GeometryRegister())
    {
      NetgenGeometry * hgeom = loader->Load (filename);
      if (hgeom)
	{
          ng_geometry.reset (hgeom);
	  mesh.reset();
	  return;
	}
    }


  // if (id == 0)
  cerr << "cannot load geometry '" << filename << "'" << ", id = " << id << endl;
}                          


void Ng_LoadMeshFromStream ( istream & input )
{
  mesh.reset (new Mesh());
  mesh -> Load(input);

  SetGlobalMesh (mesh);
  ng_geometry = GeometryRegister().LoadFromMeshFile (input);

  if (!ng_geometry)
    ng_geometry = make_shared<NetgenGeometry>();
  mesh->SetGeometry (ng_geometry);
}


void Ng_LoadMesh (const char * filename, ngcore::NgMPI_Comm comm)
{
  int id = comm.Rank();
  int ntasks = comm.Size();

  {
    ifstream infile(filename);
    if(!infile.good())
      throw NgException(string("Error opening file ") + filename);
  }

  if ( string(filename).find(".vol") == string::npos )
    {
      if(ntasks>1)
	throw NgException("Not sure what to do with this?? Does this work with MPI??");
      mesh.reset (new Mesh());
      mesh->SetCommunicator(comm);
      ReadFile(*mesh,filename);
      //mesh->SetGlobalH (mparam.maxh);
      //mesh->CalcLocalH();
      return;
    }

  istream * infile;
  Array<char> buf; // for distributing geometry!
  int strs;

  if( id == 0) {

    mesh.reset (new Mesh());
    mesh->SetCommunicator(comm);
    
    string fn(filename);
    if (fn.length() > 8 && fn.substr (fn.length()-8, 8) == ".vol.bin")
      {
        mesh -> Load(fn);
        SetGlobalMesh (mesh);        
      }
    else
      {
        if (fn.substr (fn.length()-3, 3) == ".gz")
          infile = new igzstream (filename);
        else
          infile = new ifstream (filename);
        mesh -> Load(*infile);
        SetGlobalMesh (mesh);
        
        // make string from rest of file (for geometry info!)
        // (this might be empty, in which case we take the global ng_geometry)
        stringstream geom_part;
        geom_part << infile->rdbuf();
        string geom_part_string = geom_part.str();
        strs = geom_part_string.size();
        // buf = new char[strs];
        buf.SetSize(strs);
        memcpy(buf.Data(), geom_part_string.c_str(), strs*sizeof(char));
        
        delete infile;
      }

    
    if (ntasks > 1)
      {

	char * weightsfilename = new char [strlen(filename)+1];
	strcpy (weightsfilename, filename);            
	weightsfilename[strlen (weightsfilename)-3] = 'w';
	weightsfilename[strlen (weightsfilename)-2] = 'e';
	weightsfilename[strlen (weightsfilename)-1] = 'i';

	ifstream weightsfile(weightsfilename);      
	delete [] weightsfilename;  
	  
	if (!(weightsfile.good()))
	  {
	    // cout << "regular distribute" << endl;
	    mesh -> Distribute();
	  }
	else
	  {
	    char str[20];   
	    bool endfile = false;
	    int n, dummy;
	      
	    NgArray<int> segment_weights;
	    NgArray<int> surface_weights;
	    NgArray<int> volume_weights;
	      
	    while (weightsfile.good() && !endfile)
	      {
		weightsfile >> str;
		  
		if (strcmp (str, "edgeweights") == 0)
		  {
		    weightsfile >> n;
		    segment_weights.SetSize(n);
		    for (int i = 0; i < n; i++)
		      weightsfile >> dummy >> segment_weights[i];
		  }
		  
		if (strcmp (str, "surfaceweights") == 0)
		  {
		    weightsfile >> n;
		    surface_weights.SetSize(n);
		    for (int i=0; i<n; i++)
		      weightsfile >> dummy >> surface_weights[i];
		  }
		  
		if (strcmp (str, "volumeweights") == 0)
		  {
		    weightsfile >> n;
		    volume_weights.SetSize(n);
		    for (int i=0; i<n; i++)
		      weightsfile >> dummy >> volume_weights[i];
		  }
		  
		if (strcmp (str, "endfile") == 0)
		  endfile = true;  
	      }     
	      
	    mesh -> Distribute(volume_weights, surface_weights, segment_weights);
	  }
      } // ntasks>1 end
  } // id==0 end
  else {
    mesh.reset (new Mesh());
    mesh->SetCommunicator(comm);
    SetGlobalMesh (mesh);
    mesh->SendRecvMesh();
  }

    /*
  if(ntasks>1) {
#ifdef PARALLEL
    // Scatter the geometry-string (no dummy-implementation in mpi_interface) 
    int strs = buf.Size();
    MyMPI_Bcast(strs, comm);
    if(strs>0)
      MyMPI_Bcast(buf, comm);
 #endif
 }
  */
  comm.Bcast(buf);

  shared_ptr<NetgenGeometry> geo;
  if(buf.Size()) { // if we had geom-info in the file, take it
    istringstream geom_infile(string((const char*)&buf[0], buf.Size()));
    geo = GeometryRegister().LoadFromMeshFile(geom_infile);
  }
  if(geo!=nullptr) {
    ng_geometry = geo;
    mesh->SetGeometry(geo);
  }
  else if(ng_geometry!=nullptr) mesh->SetGeometry(ng_geometry);
}

void Ng_LoadMeshFromString (const char * mesh_as_string)
{
  istringstream instream(mesh_as_string);
  Ng_LoadMeshFromStream(instream);
}
  



int Ng_GetDimension ()
{
  return (mesh) ? mesh->GetDimension() : -1;
}

int Ng_GetNP ()
{
  return (mesh) ? mesh->GetNP() : 0;
}

int Ng_GetNV ()
{
  return (mesh) ? mesh->GetNV() : 0;
}

int Ng_GetNE ()
{
  if(!mesh) return 0;
  if (mesh->GetDimension() == 3)
    return mesh->GetNE();
  else
    return mesh->GetNSE();
}

int Ng_GetNSE ()
{
  if(!mesh) return 0;
  if (mesh->GetDimension() == 3)
    return mesh->GetNSE();
  else
    return mesh->GetNSeg();
}

void Ng_GetPoint (int pi, double * p)
{
  if (pi < 1 || pi > mesh->GetNP())
    {
      if (printmessage_importance>0)
        cout << "Ng_GetPoint: illegal point " << pi << endl;
      return;
    }

  const Point3d & hp = mesh->Point (pi);
  p[0] = hp.X();
  p[1] = hp.Y();
  if (mesh->GetDimension() == 3)
    p[2] = hp.Z();
}


NG_ELEMENT_TYPE Ng_GetElement (int ei, int * epi, int * np)
{
  if (mesh->GetDimension() == 3)
    {
      int i;
      const Element & el = mesh->VolumeElement (ei);
      for (i = 0; i < el.GetNP(); i++)
	epi[i] = el.PNum(i+1);
      
      if (np)
	*np = el.GetNP();

      if (el.GetType() == PRISM)
	{
	  // degenerated prism, (should be obsolete)
	  const int map1[] = { 3, 2, 5, 6, 1 };
	  const int map2[] = { 1, 3, 6, 4, 2 };
	  const int map3[] = { 2, 1, 4, 5, 3 };
	  
	  const int * map = NULL;
	  int deg1 = 0, deg2 = 0, deg3 = 0;
	  //int deg = 0;
	  if (el.PNum(1) == el.PNum(4)) { map = map1; deg1 = 1; }
	  if (el.PNum(2) == el.PNum(5)) { map = map2; deg2 = 1; }
	  if (el.PNum(3) == el.PNum(6)) { map = map3; deg3 = 1; }
	  
	  switch (deg1+deg2+deg3)
	    {
	      {
	      case 1:
                if (printmessage_importance>0)
                  cout << "degenerated prism found, deg = 1" << endl;
		for (i = 0; i < 5; i++)
		  epi[i] = el.PNum (map[i]);
		
		if (np) *np = 5;
		return NG_PYRAMID;
		break;
	      }
	    case 2:
	      {
                if (printmessage_importance>0)
                  cout << "degenerated prism found, deg = 2" << endl;
		if (!deg1) epi[3] = el.PNum(4);
		if (!deg2) epi[3] = el.PNum(5);
		if (!deg3) epi[3] = el.PNum(6);
		
		if (np) *np = 4;
		return NG_TET;
		break;
	      }
	    default:
	      ;
	    }
	  
	}

      return NG_ELEMENT_TYPE (el.GetType());
    }
  else
    {
      const Element2d & el = mesh->SurfaceElement (ei);
      for (int i = 0; i < el.GetNP(); i++)
	epi[i] = el.PNum(i+1);      

      if (np) *np = el.GetNP();
      return NG_ELEMENT_TYPE (el.GetType());
    }

  // should not occur
  return NG_TET;
}


NG_ELEMENT_TYPE Ng_GetElementType (int ei)
{
  if (mesh->GetDimension() == 3)
    {
      return NG_ELEMENT_TYPE (mesh->VolumeElement (ei).GetType());
    }
  else
    {
      const Element2d & el = mesh->SurfaceElement (ei);
      switch (el.GetNP())
	{
	case 3: return NG_TRIG; 
	case 4: return NG_QUAD; 
	case 6: return NG_TRIG6; 
	}
    }

  // should not occur
  return NG_TET;
}



int Ng_GetElementIndex (int ei)
{
  if (mesh->GetDimension() == 3)
    return mesh->VolumeElement(ei).GetIndex();
  else
    {
      int ind = mesh->SurfaceElement(ei).GetIndex(); 
      ind = mesh->GetFaceDescriptor(ind).BCProperty();
      return ind;
    }
}

void Ng_SetElementIndex(const int ei, const int index)
{
  mesh->VolumeElement(ei).SetIndex(index);
}

const char * Ng_GetElementMaterial (int ei)
{
  static char empty[] = "";
  if (mesh->GetDimension() == 3)
    {
      int ind = mesh->VolumeElement(ei).GetIndex();
      // cout << "ind = " << ind << endl;
      const string * mat = mesh->GetMaterialPtr (ind);
      if (mat)
	// return const_cast<char*> (mat);
        return mat->c_str();
      else 
	return empty;
    }
  // add astrid
  else
    {
      int ind = mesh->SurfaceElement(ei).GetIndex();
      ind = mesh->GetFaceDescriptor(ind).BCProperty();
      const string * mat = mesh->GetMaterialPtr ( ind );
      if (mat)
	return mat->c_str();
      else
	return empty;
    }
  return 0;
}

const char * Ng_GetDomainMaterial (int dom)
{
  static char empty[] = "";
  // astrid
  if ( 1 ) // mesh->GetDimension() == 3)
    {
      const string * mat = mesh->GetMaterialPtr(dom);
      if (mat)
	return mat->c_str();
      else 
	return empty;      
    }

  return 0;
}

int Ng_GetUserDataSize (char * id)
{
  NgArray<double> da;
  mesh->GetUserData (id, da);
  return da.Size();
}

void Ng_GetUserData (char * id, double * data)
{
  NgArray<double> da;
  mesh->GetUserData (id, da);
  for (int i = 0; i < da.Size(); i++)
    data[i] = da[i];
}


NG_ELEMENT_TYPE Ng_GetSurfaceElement (int ei, int * epi, int * np)
{
  if (mesh->GetDimension() == 3)
    {
      const Element2d & el = mesh->SurfaceElement (ei);
      for (int i = 0; i < el.GetNP(); i++)
	epi[i] = el[i];
      
      if (np) *np = el.GetNP();
      
      return NG_ELEMENT_TYPE (el.GetType());
    }
  else
    {
      const Segment & seg = mesh->LineSegment (ei);

      if (!seg[2].IsValid())
	{
	  epi[0] = seg[0];
	  epi[1] = seg[1];
	  
	  if (np) *np = 2;
	  return NG_SEGM;
	}
      else
	{
	  epi[0] = seg[0];
	  epi[1] = seg[1];
	  epi[2] = seg[2];

	  if (np) *np = 3;
	  return NG_SEGM3;
	}
    }

  return NG_TRIG;
}

int Ng_GetSurfaceElementIndex (int ei)
{
  if (mesh->GetDimension() == 3)
    return mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).BCProperty();
  else
    return mesh->LineSegment(ei).si;
}

int Ng_GetSurfaceElementSurfaceNumber (int ei)
{
  if (mesh->GetDimension() == 3)
    return mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).SurfNr();
  else
    return mesh->LineSegment(ei).si;
}
int Ng_GetSurfaceElementFDNumber (int ei)
{
  if (mesh->GetDimension() == 3)
    return mesh->SurfaceElement(ei).GetIndex();
  else
    return -1;
}


char * Ng_GetSurfaceElementBCName (int ei)
{
  if ( mesh->GetDimension() == 3 )
    return const_cast<char *>(mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).GetBCName().c_str());
  else
    return const_cast<char *>(mesh->GetBCName(mesh->LineSegment(ei).si).c_str());
}


// Inefficient (but maybe safer) version:
//void Ng_GetSurfaceElementBCName (int ei, char * name)
//{
//  if ( mesh->GetDimension() == 3 )
//      strcpy(name,mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).GetBCName().c_str());
//  else
//      strcpy(name,mesh->LineSegment(ei).GetBCName().c_str());
//}

char * Ng_GetBCNumBCName (int bcnr)
{
  return const_cast<char *>(mesh->GetBCName(bcnr).c_str());
}

char * Ng_GetCD2NumCD2Name (int cd2nr)
{
  return const_cast<char *>(mesh->GetCD2Name(cd2nr).c_str());
}


// Inefficient (but maybe safer) version:
//void Ng_GetBCNumBCName (int bcnr, char * name)
//{
//    strcpy(name,mesh->GetBCName(bcnr).c_str());
//}

/*
void Ng_GetNormalVector (int sei, int locpi, double * nv)
{
  nv[0] = 0; 
  nv[1] = 0;
  nv[2] = 1;
  
  if (mesh->GetDimension() == 3)
    {
      Vec<3> n;
      Point<3> p;
      p = mesh->Point (mesh->SurfaceElement(sei).PNum(locpi));

      int surfi = mesh->GetFaceDescriptor(mesh->SurfaceElement(sei).GetIndex()).SurfNr();
      
      (*testout) << "surfi = " << surfi << endl;
#ifdef OCCGEOMETRYxxx
      OCCGeometry * occgeometry = dynamic_cast<OCCGeometry*> (ng_geometry);
      if (occgeometry)
	{
	  PointGeomInfo gi = mesh->SurfaceElement(sei).GeomInfoPi(locpi);
	  occgeometry->GetSurface (surfi).GetNormalVector(p, gi, n);
	  nv[0] = n(0);
	  nv[1] = n(1);
	  nv[2] = n(2);
	}
#endif
      CSGeometry * geometry = dynamic_cast<CSGeometry*> (ng_geometry.get());
      if (geometry)
	{
	  n = geometry->GetSurface (surfi) -> GetNormalVector(p);
	  nv[0] = n(0);
	  nv[1] = n(1);
	  nv[2] = n(2);
	}
    }
}
*/


void Ng_SetPointSearchStartElement(const int el)
{
  mesh->SetPointSearchStartElement(el);
}


int Ng_FindElementOfPoint (double * p, double * lami, int build_searchtree, 
			   const int * const indices, const int numind)
  
{
  NgArray<int> * dummy(NULL);
  int ind = -1;

  if(indices != NULL)
    {
      dummy = new NgArray<int>(numind);
      for(int i=0; i<numind; i++) (*dummy)[i] = indices[i];
    }

  if (mesh->GetDimension() == 3)
    {
      Point3d p3d(p[0], p[1], p[2]);
      ind = 
	mesh->GetElementOfPoint(p3d, lami, dummy, build_searchtree != 0) + 1;
    }
  else
    {
      double lam3[3];
      Point3d p2d(p[0], p[1], 0);
      ind = 
	mesh->GetSurfaceElementOfPoint(p2d, lam3, dummy, build_searchtree != 0) + 1;

      if (ind > 0)
	{
	  if(mesh->SurfaceElement(ind).GetType()==QUAD)
	    {
	      lami[0] = lam3[0];
	      lami[1] = lam3[1];
	    }
	  else 
	    {
	      lami[0] = 1-lam3[0]-lam3[1];
	      lami[1] = lam3[0];
	    }
	}
    }

  delete dummy;

  return ind;
}

int Ng_FindSurfaceElementOfPoint (double * p, double * lami, int build_searchtree, 
				  const int * const indices, const int numind)
  
{
  NgArray<int> * dummy(NULL);
  int ind = -1;

  if(indices != NULL)
    {
      dummy = new NgArray<int>(numind);
      for(int i=0; i<numind; i++) (*dummy)[i] = indices[i];
    }

  if (mesh->GetDimension() == 3)
    {
      Point3d p3d(p[0], p[1], p[2]);
      ind = 
	mesh->GetSurfaceElementOfPoint(p3d, lami, dummy, build_searchtree != 0) + 1;
    }
  else
    {
      //throw NgException("FindSurfaceElementOfPoint for 2D meshes not yet implemented");
      cerr << "FindSurfaceElementOfPoint for 2D meshes not yet implemented" << endl;
    }

  delete dummy;

  return ind;
}


int Ng_IsElementCurved (int ei)
{
  switch (mesh->GetDimension())
    {
    case 1: return mesh->GetCurvedElements().IsSegmentCurved (ei-1);
    case 2: return mesh->GetCurvedElements().IsSurfaceElementCurved (ei-1);
    case 3: return mesh->GetCurvedElements().IsElementCurved (ei-1);
    }
  return 0;
  /*
  if (mesh->GetDimension() == 2)
    return mesh->GetCurvedElements().IsSurfaceElementCurved (ei-1);
  else
    return mesh->GetCurvedElements().IsElementCurved (ei-1);
  */
}


int Ng_IsSurfaceElementCurved (int sei)
{
  if (mesh->GetDimension() == 2)
    return mesh->GetCurvedElements().IsSegmentCurved (sei-1);
  else
    return mesh->GetCurvedElements().IsSurfaceElementCurved (sei-1);
}




void Ng_GetElementTransformation (int ei, const double * xi, 
				  double * x, double * dxdxi)
{
  if (mesh->GetDimension() == 2)
    {
      Point<2> xl(xi[0], xi[1]);
      Point<3> xg;
      Mat<3,2> dx;

      mesh->GetCurvedElements().CalcSurfaceTransformation (xl, ei-1, xg, dx);

      if (x)
	{
	  for (int i = 0; i < 2; i++)
	    x[i] = xg(i);
	}
	  
      if (dxdxi)
	{
	  for (int i=0; i<2; i++)
	    {
	      dxdxi[2*i] = dx(i,0);
	      dxdxi[2*i+1] = dx(i,1);
	    }
	}
    }
  else
    {
      Point<3> xl(xi[0], xi[1], xi[2]);
      Point<3> xg;
      Mat<3,3> dx;

      mesh->GetCurvedElements().CalcElementTransformation (xl, ei-1, xg, dx);

      if (x)
	{
	  for (int i = 0; i < 3; i++)
	    x[i] = xg(i);
	}

      if (dxdxi)
	{
	  for (int i=0; i<3; i++)
	    {
	      dxdxi[3*i] = dx(i,0);
	      dxdxi[3*i+1] = dx(i,1);
              dxdxi[3*i+2] = dx(i,2);
	    }
	}
    }
}




void Ng_GetMultiElementTransformation (int ei, int n,
                                       const double * xi, size_t sxi,
                                       double * x, size_t sx,
                                       double * dxdxi, size_t sdxdxi)
{
  if (mesh->GetDimension() == 2)
    mesh->GetCurvedElements().CalcMultiPointSurfaceTransformation<2> (ei-1, n, xi, sxi, x, sx, dxdxi, sdxdxi);
  else
    mesh->GetCurvedElements().CalcMultiPointElementTransformation (ei-1, n, xi, sxi, x, sx, dxdxi, sdxdxi);
}



void Ng_GetSurfaceElementTransformation (int sei, const double * xi, 
					 double * x, double * dxdxi)
{
  if (mesh->GetDimension() == 2)
    {
      Point<3> xg;
      Vec<3> dx;

      mesh->GetCurvedElements().CalcSegmentTransformation (xi[0], sei-1, xg, dx);

      if (x)
        for (int i = 0; i < 2; i++)
	  x[i] = xg(i);
	  
      if (dxdxi)
        for (int i=0; i<2; i++)
	  dxdxi[i] = dx(i);

    }
  else
    {
      Point<2> xl(xi[0], xi[1]);
      Point<3> xg;
      Mat<3,2> dx;
      
      mesh->GetCurvedElements().CalcSurfaceTransformation (xl, sei-1, xg, dx);
      
      for (int i=0; i<3; i++)
	{
	  if (x)
	    x[i] = xg(i);
	  if (dxdxi)
	    {
	      dxdxi[2*i] = dx(i,0);
	      dxdxi[2*i+1] = dx(i,1);
	    }
	}
    }
}





int Ng_GetSegmentIndex (int ei)
{
  const Segment & seg = mesh->LineSegment (ei);
  return seg.edgenr;
}


NG_ELEMENT_TYPE Ng_GetSegment (int ei, int * epi, int * np)
{
  const Segment & seg = mesh->LineSegment (ei);
  
  epi[0] = seg[0];
  epi[1] = seg[1];

  if (!seg[2].IsValid())
    {
      if (np) *np = 2;
      return NG_SEGM;
    }
  else
    {
      epi[2] = seg[2];
      if (np) *np = 3;
      return NG_SEGM3;
    }
}






void Ng_GetSurfaceElementNeighbouringDomains(const int selnr, int & in, int & out)
{
  if ( mesh->GetDimension() == 3 )
    {
      in = mesh->GetFaceDescriptor(mesh->SurfaceElement(selnr).GetIndex()).DomainIn();
      out = mesh->GetFaceDescriptor(mesh->SurfaceElement(selnr).GetIndex()).DomainOut();
    }
  else
    {
      in = mesh -> LineSegment(selnr) . domin;
      out = mesh -> LineSegment(selnr) . domout;
    }
}


#ifdef PARALLEL

// gibt anzahl an distant pnums zurueck
// * pnums entspricht ARRAY<int[2] >
[[deprecated("Use GetDistantNodeNums(locnum) -> FlatArray instead!")]]                    
int NgPar_GetDistantNodeNums ( int nodetype, int locnum, int * distnums )
{
  int size = NgPar_GetNDistantNodeNums (nodetype, locnum);
  locnum++;
  switch ( nodetype )
    {
    case 0:
      mesh->GetParallelTopology().GetDistantPNums( locnum, distnums ); 
      break;
    case 1:
      mesh->GetParallelTopology().GetDistantEdgeNums( locnum, distnums ); 
      break;
    case 2:
      mesh->GetParallelTopology().GetDistantFaceNums( locnum, distnums );
      break;
    case 3:
      // mesh->GetParallelTopology().GetDistantElNums( locnum, distnums );
      break;
    default:
      cerr << "NgPar_GetDistantNodeNums() Unknown nodetype " << nodetype << endl;
      size = -1;
    }

  return size;
}

[[deprecated("Use GetDistantNodeNums(locnum) -> FlatArray instead!")]]                    
int NgPar_GetNDistantNodeNums ( int nodetype, int locnum )
{
  locnum++;
  switch ( nodetype )
    {
    case 0: return mesh->GetParallelTopology().GetNDistantPNums (locnum);
    case 1: return mesh->GetParallelTopology().GetNDistantEdgeNums (locnum);
    case 2: return mesh->GetParallelTopology().GetNDistantFaceNums(locnum );
    case 3: return 0; 
    }
  return -1;
}

[[deprecated("Use GetDistantNodeNums(locnum) -> FlatArray instead!")]]                    
int NgPar_GetGlobalNodeNum (int nodetype, int locnum)
{
  locnum++;
  switch (nodetype)
    {
    case 0: return mesh->GetParallelTopology().GetGlobalPNum (locnum)-1;
    case 1: return mesh->GetParallelTopology().GetGlobalEdgeNum (locnum)-1;
    case 2: return mesh->GetParallelTopology().GetGlobalFaceNum (locnum)-1;
    case 3: return mesh->GetParallelTopology().GetGlobalElNum (locnum)-1;
    }
  return -1;
}


#endif

void Ng_SetRefinementFlag (int ei, int flag)
{
  if (mesh->GetDimension() == 3)
    {
      mesh->VolumeElement(ei).SetRefinementFlag (flag != 0);
      mesh->VolumeElement(ei).SetStrongRefinementFlag (flag >= 10);
    }
  else
    {
      mesh->SurfaceElement(ei).SetRefinementFlag (flag != 0);
      mesh->SurfaceElement(ei).SetStrongRefinementFlag (flag >= 10);
    }
}

void Ng_SetSurfaceRefinementFlag (int ei, int flag)
{
  if (mesh->GetDimension() == 3)
    {
      mesh->SurfaceElement(ei).SetRefinementFlag (flag != 0);
      mesh->SurfaceElement(ei).SetStrongRefinementFlag (flag >= 10);
    }
}


void Ng_Refine (NG_REFINEMENT_TYPE reftype)
{
  NgLock meshlock (mesh->MajorMutex(), 1);

  BisectionOptions biopt;
  biopt.usemarkedelements = 1;
  biopt.refine_p = 0;
  biopt.refine_hp = 0;
  if (reftype == NG_REFINE_P)
    biopt.refine_p = 1;
  if (reftype == NG_REFINE_HP)
    biopt.refine_hp = 1;

  const Refinement & ref = mesh->GetGeometry()->GetRefinement();

  // Refinement * ref;
  MeshOptimize2d * opt = NULL;

  /*
    if (geometry2d)
    ref = new Refinement2d(*geometry2d);
    else if (stlgeometry)
    ref = new RefinementSTLGeometry(*stlgeometry);
    #ifdef OCCGEOMETRY
    else if (occgeometry)
    ref = new OCCRefinementSurfaces (*occgeometry);
    #endif
    #ifdef ACIS
    else if (acisgeometry)
    {
    ref = new ACISRefinementSurfaces (*acisgeometry);
    opt = new ACISMeshOptimize2dSurfaces(*acisgeometry);
    ref->Set2dOptimizer(opt);
    }
    #endif
    else if (geometry && mesh->GetDimension() == 3)
    {
    ref = new RefinementSurfaces(*geometry);
    opt = new MeshOptimize2dSurfaces(*geometry);
    ref->Set2dOptimizer(opt);
    }
    else
    {
    ref = new Refinement();
    }
  */

  ref.Bisect (*mesh, biopt);

  mesh -> UpdateTopology();
  mesh -> GetCurvedElements().SetIsHighOrder (false);

  // mesh -> GetCurvedElements().BuildCurvedElements (ref, mparam.elementorder);
  // delete ref;
  delete opt;
}

void Ng_SecondOrder ()
{
  const_cast<Refinement&> (mesh->GetGeometry()->GetRefinement()).MakeSecondOrder(*mesh);
  /*
    if (stlgeometry)
    {
    RefinementSTLGeometry ref (*stlgeometry);
    ref.MakeSecondOrder (*mesh);
    }

    else if (geometry2d)
    {
    Refinement2d ref (*geometry2d);
    ref.MakeSecondOrder (*mesh);
    }

    else if (geometry && mesh->GetDimension() == 3)

    {
    RefinementSurfaces ref (*geometry);
    ref.MakeSecondOrder (*mesh);
    }
    else
    {
    if (printmessage_importance>0)
    cout << "no geom" << endl;
    Refinement ref;
    ref.MakeSecondOrder (*mesh);
    }
  */
  mesh -> UpdateTopology();
}

/*
  void Ng_HPRefinement (int levels)
  {
  Refinement * ref;

  if (stlgeometry)
  ref = new RefinementSTLGeometry (*stlgeometry);
  else if (geometry2d)
  ref = new Refinement2d (*geometry2d);
  else
  ref = new RefinementSurfaces (*geometry);


  HPRefinement (*mesh, ref, levels);
  }

  void Ng_HPRefinement (int levels, double parameter)
  {
  Refinement * ref;

  if (stlgeometry)
  ref = new RefinementSTLGeometry (*stlgeometry);
  else if (geometry2d)
  ref = new Refinement2d (*geometry2d);
  else
  ref = new RefinementSurfaces (*geometry);


  HPRefinement (*mesh, ref, levels, parameter);
  }
*/

void Ng_HPRefinement (int levels, double parameter, bool setorders,
                      bool ref_level)
{
  NgLock meshlock (mesh->MajorMutex(), true);
  Refinement & ref = const_cast<Refinement&> (mesh->GetGeometry()->GetRefinement());
  HPRefinement (*mesh, &ref, SPLIT_HP, levels, parameter, setorders, ref_level);
  /*
    Refinement * ref;

    if (stlgeometry)
    ref = new RefinementSTLGeometry (*stlgeometry);
    else if (geometry2d)
    ref = new Refinement2d (*geometry2d);
    else
    ref = new RefinementSurfaces (*geometry);

    HPRefinement (*mesh, ref, levels, parameter, setorders, ref_level);
  */
}


void Ng_HighOrder (int order, bool rational)
{
  NgLock meshlock (mesh->MajorMutex(), true);
  /*
  mesh -> GetCurvedElements().BuildCurvedElements 
    (&const_cast<Refinement&> (ng_geometry -> GetRefinement()),
     order, rational);
  */
  /*
  if (!mesh->GetGeometry())
    throw NgException ("don't have a geometry for mesh curving");
  mesh->BuildCurvedElements 
    (&const_cast<Refinement&> (mesh->GetGeometry()->GetRefinement()),
     order, rational);
  mesh -> SetNextMajorTimeStamp();
  */
  mesh->BuildCurvedElements(order);
}












int Ng_ME_GetNVertices (NG_ELEMENT_TYPE et)
{
  switch (et)
    {
    case NG_SEGM:
    case NG_SEGM3:
      return 2;

    case NG_TRIG:
    case NG_TRIG6:
      return 3;

    case NG_QUAD:
      return 4;

    case NG_TET:
    case NG_TET10:
      return 4;

    case NG_PYRAMID:
      return 5;

    case NG_PRISM:
    case NG_PRISM12:
      return 6;

    case NG_HEX:
      return 8;

    default:
      cerr << "Ng_ME_GetNVertices, illegal element type " << et << endl;
    }
  return 0;
}

int Ng_ME_GetNEdges (NG_ELEMENT_TYPE et)
{
  switch (et)
    {
    case NG_SEGM:
    case NG_SEGM3:
      return 1;

    case NG_TRIG:
    case NG_TRIG6:
      return 3;

    case NG_QUAD:
      return 4;

    case NG_TET:
    case NG_TET10:
      return 6;

    case NG_PYRAMID:
      return 8;

    case NG_PRISM:
    case NG_PRISM12:
      return 9;

    case NG_HEX:
      return 12;

    default:
      cerr << "Ng_ME_GetNEdges, illegal element type " << et << endl;
    }
  return 0;
}


int Ng_ME_GetNFaces (NG_ELEMENT_TYPE et)
{
  switch (et)
    {
    case NG_SEGM:
    case NG_SEGM3:
      return 0;

    case NG_TRIG:
    case NG_TRIG6:
      return 1;

    case NG_QUAD:
    case NG_QUAD6:
      return 1;

    case NG_TET:
    case NG_TET10:
      return 4;

    case NG_PYRAMID:
      return 5;

    case NG_PRISM:
    case NG_PRISM12:
      return 5;

    case NG_HEX:
      return 6;

    default:
      cerr << "Ng_ME_GetNVertices, illegal element type " << et << endl;
    }
  return 0;
}


const NG_POINT * Ng_ME_GetVertices (NG_ELEMENT_TYPE et)
{
  static double segm_points [][3] = 
    { { 1, 0, 0 },
      { 0, 0, 0 } };

  static double trig_points [][3] = 
    { { 1, 0, 0 },
      { 0, 1, 0 },
      { 0, 0, 0 } };

  static double quad_points [][3] = 
    { { 0, 0, 0 },
      { 1, 0, 0 },
      { 1, 1, 0 },
      { 0, 1, 0 } };

  static double tet_points [][3] = 
    { { 1, 0, 0 },
      { 0, 1, 0 },
      { 0, 0, 1 },
      { 0, 0, 0 } };

  static double pyramid_points [][3] =
    {
      { 0, 0, 0 },
      { 1, 0, 0 },
      { 1, 1, 0 },
      { 0, 1, 0 },
      { 0, 0, 1-1e-7 },
    };    
  
  static double prism_points[][3] = 
    {
      { 1, 0, 0 },
      { 0, 1, 0 },
      { 0, 0, 0 },
      { 1, 0, 1 },
      { 0, 1, 1 },
      { 0, 0, 1 }
    };

  switch (et)
    {
    case NG_SEGM:
    case NG_SEGM3:
      return segm_points;

    case NG_TRIG:
    case NG_TRIG6:
      return trig_points;

    case NG_QUAD:
    case NG_QUAD6:
      return quad_points;

    case NG_TET:
    case NG_TET10:
      return tet_points;

    case NG_PYRAMID:
      return pyramid_points;

    case NG_PRISM:
    case NG_PRISM12:
      return prism_points;

    case NG_HEX:
    default:
      cerr << "Ng_ME_GetVertices, illegal element type " << et << endl;
    }
  return 0;
}



const NG_EDGE * Ng_ME_GetEdges (NG_ELEMENT_TYPE et)
{
  static int segm_edges[1][2] =
    { { 1, 2 }};

  static int trig_edges[3][2] =
    { { 3, 1 },
      { 3, 2 },
      { 1, 2 }};

  static int quad_edges[4][2] =
    { { 1, 2 },
      { 4, 3 },
      { 1, 4 },
      { 2, 3 }};


  static int tet_edges[6][2] =
    { { 4, 1 },
      { 4, 2 },
      { 4, 3 }, 
      { 1, 2 },
      { 1, 3 },
      { 2, 3 }};

  static int prism_edges[9][2] =
    { { 3, 1 },
      { 1, 2 },
      { 3, 2 },
      { 6, 4 },
      { 4, 5 },
      { 6, 5 },
      { 3, 6 },
      { 1, 4 },
      { 2, 5 }};

  static int pyramid_edges[8][2] =
    { { 1, 2 },
      { 2, 3 },
      { 1, 4 },
      { 4, 3 },
      { 1, 5 },
      { 2, 5 },
      { 3, 5 },
      { 4, 5 }};



  switch (et)
    {
    case NG_SEGM:
    case NG_SEGM3:
      return segm_edges;

    case NG_TRIG:
    case NG_TRIG6:
      return trig_edges;

    case NG_QUAD:
    case NG_QUAD6:
      return quad_edges;

    case NG_TET:
    case NG_TET10:
      return tet_edges;

    case NG_PYRAMID:
      return pyramid_edges;

    case NG_PRISM:
    case NG_PRISM12:
      return prism_edges;

    case NG_HEX:
    default:
      cerr << "Ng_ME_GetEdges, illegal element type " << et << endl;
    }
  return 0;  
}


const NG_FACE * Ng_ME_GetFaces (NG_ELEMENT_TYPE et)
{
  static int tet_faces[4][4] =
    { { 4, 2, 3, 0 },
      { 4, 1, 3, 0 },
      { 4, 1, 2, 0 },
      { 1, 2, 3, 0 } };
  
  static int prism_faces[5][4] =
    {
      { 1, 2, 3, 0 },
      { 4, 5, 6, 0 },
      { 3, 1, 4, 6 },
      { 1, 2, 5, 4 },
      { 2, 3, 6, 5 } 
    };
  
  static int pyramid_faces[5][4] =
    {
      { 1, 2, 5, 0 },
      { 2, 3, 5, 0 },
      { 3, 4, 5, 0 },
      { 4, 1, 5, 0 },
      { 1, 2, 3, 4 } 
    };
  
  static int trig_faces[1][4] = 
    {
      { 1, 2, 3, 0 },
    };

  switch (et)
    {
    case NG_TET:
    case NG_TET10:
      return tet_faces;

    case NG_PRISM:
    case NG_PRISM12:
      return prism_faces;

    case NG_PYRAMID:
      return pyramid_faces;


    case NG_SEGM:
    case NG_SEGM3:

    case NG_TRIG:
    case NG_TRIG6:
      return trig_faces;
    case NG_QUAD:


    case NG_HEX:

    default:
      cerr << "Ng_ME_GetFaces, illegal element type " << et << endl;
    }
  return 0;
}



void Ng_UpdateTopology()
{
  if (mesh)
    mesh -> UpdateTopology();
}

Ng_Mesh Ng_SelectMesh (Ng_Mesh newmesh)
{
  Mesh * hmesh = mesh.get();
  mesh.reset((Mesh*)newmesh);
  return hmesh;
}



int Ng_GetNEdges()
{
  return mesh->GetTopology().GetNEdges();
}
int Ng_GetNFaces()
{
  return mesh->GetTopology().GetNFaces();
}



int Ng_GetElement_Edges (int elnr, int * edges, int * orient)
{
  const MeshTopology & topology = mesh->GetTopology();
  if (mesh->GetDimension() == 3)
    return topology.GetElementEdges (elnr, edges, orient);
  else
    return topology.GetSurfaceElementEdges (elnr, edges, orient);
}

int Ng_GetElement_Faces (int elnr, int * faces, int * orient)
{
  const MeshTopology & topology = mesh->GetTopology();
  if (mesh->GetDimension() == 3)
    return topology.GetElementFaces (elnr, faces, orient);
  else
    {
      faces[0] = elnr;
      if (orient) orient[0] = 0;
      return 1;
    }
}

int Ng_GetSurfaceElement_Edges (int elnr, int * edges, int * orient)
{
  const MeshTopology & topology = mesh->GetTopology();
  if (mesh->GetDimension() == 3)
    return topology.GetSurfaceElementEdges (elnr, edges, orient);
  else
    {
      if (orient)
	topology.GetSegmentEdge(elnr, edges[0], orient[0]);
      else
	edges[0] = topology.GetSegmentEdge(elnr);
    }
  return 1;
  /*
    int i, ned;
    const MeshTopology & topology = mesh->GetTopology();
    NgArray<int> ia;
    topology.GetSurfaceElementEdges (elnr, ia);
    ned = ia.Size();
    for (i = 1; i <= ned; i++)
    edges[i-1] = ia.Get(i);

    if (orient)
    {
    topology.GetSurfaceElementEdgeOrientations (elnr, ia);
    for (i = 1; i <= ned; i++)
    orient[i-1] = ia.Get(i);
    }
    return ned;
  */
}

int Ng_GetSurfaceElement_Face (int selnr, int * orient)
{
  if (mesh->GetDimension() == 3)
    {
      SurfaceElementIndex sei = selnr-1;
      const MeshTopology & topology = mesh->GetTopology();
      if (orient)
	*orient = topology.GetSurfaceElementFaceOrientation (selnr);
      return topology.GetFace(sei);
    }
  return -1;
}

int Ng_GetFace_Vertices (int fnr, int * vert)
{
  const MeshTopology & topology = mesh->GetTopology();
  NgArrayMem<int,4> ia;
  topology.GetFaceVertices (fnr, ia);
  for (int i = 0; i < ia.Size(); i++)
    vert[i] = ia[i];
  //  cout << "face verts = " << ia << endl;
  return ia.Size();
}


int Ng_GetFace_Edges (int fnr, int * edge)
{
  const MeshTopology & topology = mesh->GetTopology();
  NgArrayMem<int,4> ia;
  topology.GetFaceEdges (fnr, ia);
  for (int i = 0; i < ia.Size(); i++)
    edge[i] = ia[i];
  return ia.Size();
}

void Ng_GetEdge_Vertices (int ednr, int * vert)
{
  const MeshTopology & topology = mesh->GetTopology();
  // topology.GetEdgeVertices (ednr, vert[0], vert[1]);
  // tie(vert[0], vert[1]) = topology.GetEdgeVertices(ednr-1);
  auto [v1,v2] = topology.GetEdgeVertices(ednr-1);
  vert[0] = v1-IndexBASE<PointIndex>()+1;
  vert[1] = v2-IndexBASE<PointIndex>()+1;
}


int Ng_GetNVertexElements (int vnr)
{
  switch (mesh->GetDimension())
    {
    case 3:
      return mesh->GetTopology().GetVertexElements(vnr).Size();
    case 2:
      return mesh->GetTopology().GetVertexSurfaceElements(vnr).Size();
    case 1:
      return mesh->GetTopology().GetVertexSegments(vnr).Size();
      /*
      {
        int cnt = 0;
        for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
          if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) ) cnt++;
        return cnt;
      }
      */
    default:
      cerr << "error: mesh->GetDimension() gives " 
           << mesh->GetDimension() << endl;
      return 0;
    }
}

void Ng_GetVertexElements (int vnr, int * els)
{
  switch (mesh->GetDimension())
    {
    case 3:
      {
        auto ia = mesh->GetTopology().GetVertexElements(vnr);
        for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
        break;
      }
    case 2:
      {
        auto ia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
        for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
        break;
      }
    case 1:
      {
        auto ia = mesh->GetTopology().GetVertexSegments(vnr);
        for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
        break;
        /*
        int cnt = 0;
        for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
          if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) ) 
            els[cnt++] = i+1;
        break;
        */
      }
    }
}


int Ng_GetElementOrder (int enr)
{
  if (mesh->GetDimension() == 3)
    return mesh->VolumeElement(enr).GetOrder();
  else
    return mesh->SurfaceElement(enr).GetOrder();
}

void Ng_GetElementOrders (int enr, int * ox, int * oy, int * oz)
{
  if (mesh->GetDimension() == 3)
    mesh->VolumeElement(enr).GetOrder(*ox, *oy, *oz);
  else
    mesh->SurfaceElement(enr).GetOrder(*ox, *oy, *oz);
}

void Ng_SetElementOrder (int enr, int order)
{
  if (mesh->GetDimension() == 3)
    return mesh->VolumeElement(enr).SetOrder(order);
  else
    return mesh->SurfaceElement(enr).SetOrder(order);
}

void Ng_SetElementOrders (int enr, int ox, int oy, int oz)
{
  if (mesh->GetDimension() == 3)
    mesh->VolumeElement(enr).SetOrder(ox, oy, oz);
  else
    mesh->SurfaceElement(enr).SetOrder(ox, oy);
}


int Ng_GetSurfaceElementOrder (int enr)
{
  return mesh->SurfaceElement(enr).GetOrder();
}

//HERBERT: falsche Anzahl von Argumenten
//void Ng_GetSurfaceElementOrders (int enr, int * ox, int * oy, int * oz)
void Ng_GetSurfaceElementOrders (int enr, int * ox, int * oy)
{
  int d; 
  mesh->SurfaceElement(enr).GetOrder(*ox, *oy, d);
}

void Ng_SetSurfaceElementOrder (int enr, int order)
{
  return mesh->SurfaceElement(enr).SetOrder(order);
}

void Ng_SetSurfaceElementOrders (int enr, int ox, int oy)
{
  mesh->SurfaceElement(enr).SetOrder(ox, oy);
}


int Ng_GetNLevels ()
{
  if (!mesh) return 0;
  return max(size_t(1), mesh -> level_nv.Size());  
  // return (mesh) ? mesh->mglevels : 0;
}


void Ng_GetParentNodes (int ni, int * parents)
{
  if (ni <= mesh->mlbetweennodes.Size())
    {
      parents[0] = mesh->mlbetweennodes[ni].I1();
      parents[1] = mesh->mlbetweennodes[ni].I2();
    }
  else
    parents[0] = parents[1] = 0;
}


int Ng_GetParentElement (int ei)
{
  if (mesh->GetDimension() == 3)
    {
      if (ei <= mesh->mlparentelement.Size())
	return mesh->mlparentelement[ei-1]+1;
    }
  else
    {
      if (ei <= mesh->mlparentsurfaceelement.Size())
	return mesh->mlparentsurfaceelement[ei-1]+1;
    }
  return 0;
}


int Ng_GetParentSElement (int ei)
{
  if (mesh->GetDimension() == 3)
    {
      if (ei <= mesh->mlparentsurfaceelement.Size())
	return mesh->mlparentsurfaceelement[ei-1]+1;
    }
  else
    {
      return 0;
    }
  return 0;
}





int Ng_GetClusterRepVertex (int pi)
{
  return mesh->GetClusters().GetVertexRepresentant(pi);
}

int Ng_GetClusterRepEdge (int pi)
{
  return mesh->GetClusters().GetEdgeRepresentant(pi);
}

int Ng_GetClusterRepFace (int pi)
{
  return mesh->GetClusters().GetFaceRepresentant(pi);
}

int Ng_GetClusterRepElement (int pi)
{
  return mesh->GetClusters().GetElementRepresentant(pi);
}




		
int Ng_GetNPeriodicVertices (int idnr)
{
  NgArray<INDEX_2> apairs;
  mesh->GetIdentifications().GetPairs (idnr, apairs);
  return apairs.Size();
}


// pairs should be an integer array of 2*npairs
void Ng_GetPeriodicVertices (int idnr, int * pairs)
{
  NgArray<INDEX_2> apairs;
  mesh->GetIdentifications().GetPairs (idnr, apairs);
  for (int i = 0; i < apairs.Size(); i++)
    {
      pairs[2*i] = apairs[i].I1();
      pairs[2*i+1] = apairs[i].I2();
    }
      
}



int Ng_GetNPeriodicEdges (int idnr)
{
  idmap_type map;
  //const MeshTopology & top = mesh->GetTopology();
  int nse = mesh->GetNSeg();

  int cnt = 0;
  //  for (int id = 1; id <= mesh->GetIdentifications().GetMaxNr(); id++)
  {
    mesh->GetIdentifications().GetMap(idnr, map);
    //(*testout) << "ident-map " << id << ":" << endl << map << endl;

    for (SegmentIndex si = 0; si < nse; si++)
      {
	PointIndex other1 = PointIndex (map[(*mesh)[si][0]]);
	PointIndex other2 = PointIndex (map[(*mesh)[si][1]]);
	//  (*testout) << "seg = " << (*mesh)[si] << "; other = " 
	//     << other1 << "-" << other2 << endl;
	if (other1 && other2 && mesh->IsSegment (other1, other2))
	  {
	    cnt++;
	  }
      }
  }
  return cnt;
}

void Ng_GetPeriodicEdges (int idnr, int * pairs)
{
  idmap_type map;
  const MeshTopology & top = mesh->GetTopology();
  int nse = mesh->GetNSeg();

  int cnt = 0;
  //  for (int id = 1; id <= mesh->GetIdentifications().GetMaxNr(); id++)
  {
    mesh->GetIdentifications().GetMap(idnr, map);
      
    //(*testout) << "map = " << map << endl;

    for (SegmentIndex si = 0; si < nse; si++)
      {
	PointIndex other1 = PointIndex (map[(*mesh)[si][0]]);
	PointIndex other2 = PointIndex (map[(*mesh)[si][1]]);
	if (other1 && other2 && mesh->IsSegment (other1, other2))
	  {
	    SegmentIndex otherseg = mesh->SegmentNr (other1, other2);
	    // pairs[cnt++] = top.GetSegmentEdge (si+1);
	    // pairs[cnt++] = top.GetSegmentEdge (otherseg+1);
	    pairs[cnt++] = top.GetEdge (si)+1;
	    pairs[cnt++] = top.GetEdge (otherseg)+1;
	  }
      }
  }
}



void Ng_PushStatus (const std::string& str)
{
  PushStatus (str);
}

void Ng_PopStatus ()
{
  PopStatus ();
}

void Ng_SetThreadPercentage (double percent)
{
  SetThreadPercent (percent);
}

void Ng_GetStatus (std::string & str, double & percent)
{
  /*
  MyStr s;
  GetStatus(s,percent);
  *str = new char[s.Length()+1];
  strcpy(*str,s.c_str());
  */
  GetStatus (str, percent);
}


void Ng_SetTerminate(void)
{
  multithread.terminate = 1;
}
void Ng_UnSetTerminate(void)
{
  multithread.terminate = 0;
}

int Ng_ShouldTerminate(void)
{
  return multithread.terminate;
}

void Ng_SetRunning(int flag)
{
  multithread.running = flag;
}
int Ng_IsRunning()
{
  return multithread.running;
}

///// Added by Roman Stainko ....
int Ng_GetVertex_Elements( int vnr, int* elems )
{
  const MeshTopology& topology = mesh->GetTopology();
  // ArrayMem<ElementIndex,4> indexArray;
  // topology.GetVertexElements( vnr, indexArray );
  auto indexArray = topology.GetVertexElements( vnr );
  
  for( int i=0; i<indexArray.Size(); i++ )
    elems[i] = indexArray[i]+1;
  
  return indexArray.Size();
}

///// Added by Roman Stainko ....
int Ng_GetVertex_SurfaceElements( int vnr_, int* elems )
{
  PointIndex vnr = vnr_ + IndexBASE<PointIndex>()-1;
  
  switch (mesh->GetDimension())
    {
    case 3:
      {
        const MeshTopology& topology = mesh->GetTopology();
        // ArrayMem<SurfaceElementIndex,4> indexArray;
        // topology.GetVertexSurfaceElements( vnr, indexArray );
        auto indexArray = topology.GetVertexSurfaceElements( vnr );
        
        for( int i=0; i<indexArray.Size(); i++ )
          elems[i] = indexArray[i]+1;
        
        return indexArray.Size();
      }
    case 2:
      {
        int cnt = 0;
        for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
          if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) ) 
            elems[cnt++] = i+1;
        return cnt;
      }
    case 1:
      {
        int cnt = 0;
        for (int i = 0; i < mesh->pointelements.Size(); i++)
          if (mesh->pointelements[i].pnum == vnr)
            elems[cnt++] = i+1;
        return cnt;
      }
    }
  return 0;
}

///// Added by Roman Stainko ....
int Ng_GetVertex_NElements( int vnr )
{
  const MeshTopology& topology = mesh->GetTopology();
  /*
  ArrayMem<ElementIndex,4> indexArray;
  topology.GetVertexElements( vnr, indexArray );
  return indexArray.Size();
  */
  return topology.GetVertexElements(vnr).Size();
}

///// Added by Roman Stainko ....
int Ng_GetVertex_NSurfaceElements( int vnr_ )
{
  PointIndex vnr = vnr_ + IndexBASE<PointIndex>()-1;
  switch (mesh->GetDimension())
    {
    case 3:
      {
        const MeshTopology& topology = mesh->GetTopology();
        // ArrayMem<SurfaceElementIndex,4> indexArray;
        // topology.GetVertexSurfaceElements( vnr, indexArray );
        auto indexArray = topology.GetVertexSurfaceElements( vnr );
        return indexArray.Size();
      }
    case 2:
      {
        int cnt = 0;
        for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
          if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) ) cnt++;
        return cnt;
      }
    }
  return 0;
}



#ifdef SOCKETS
int Ng_SocketClientOpen( const int port, const char * host )
{
  try
    {
      if(host)
	clientsocket.Reset(new ClientSocket(port,host));
      else
	clientsocket.Reset(new ClientSocket(port));
    }
  catch( SocketException e)
    {
      cerr << e.Description() << endl;
      return 0;
    }
  return 1;
}
 
void Ng_SocketClientWrite( const char * write, char** reply)
{
  string output = write;
  (*clientsocket) << output;
  string sreply;
  (*clientsocket) >> sreply;
  *reply = new char[sreply.size()+1];
  strcpy(*reply,sreply.c_str());
}


void Ng_SocketClientClose ( void )
{
  clientsocket.Reset(NULL);
}


void Ng_SocketClientGetServerHost ( const int number, char ** host )
{
  *host = new char[servers[number]->host.size()+1];
  strcpy(*host,servers[number]->host.c_str());
}

void Ng_SocketClientGetServerPort ( const int number, int * port )
{
  *port = servers[number]->port;
}

void Ng_SocketClientGetServerClientID ( const int number, int * id )
{
  *id = servers[number]->clientid;
}

#endif // SOCKETS



/*
#ifdef PARALLEL
void Ng_SetElementPartition ( const int elnr, const int part )
{
  mesh->VolumeElement(elnr+1).SetPartition(part);

}
int Ng_GetElementPartition ( const int elnr )
{
  return mesh->VolumeElement(elnr+1).GetPartition();
}
#endif
*/


void Ng_InitPointCurve(double red, double green, double blue)
{
  mesh->InitPointCurve(red, green, blue);
}

void Ng_AddPointCurvePoint(const double * point)
{
  Point3d pt;
  pt.X() = point[0];
  pt.Y() = point[1];
  pt.Z() = point[2];
  mesh->AddPointCurvePoint(pt);
}


void Ng_SaveMesh ( const char * meshfile )
{
  mesh -> Save(string(meshfile));
}


int Ng_Bisect_WithInfo ( const char * refinementfile, double ** qualityloss, int * qualityloss_size )
{
  BisectionOptions biopt;
  biopt.outfilename = NULL; // "ngfepp.vol";
  biopt.femcode = "fepp";
  biopt.refinementfilename = refinementfile;
  
  Refinement * ref = const_cast<Refinement*> (&mesh->GetGeometry()->GetRefinement());
  MeshOptimize2d * opt = NULL;
  /*
    if (stlgeometry)
    ref = new RefinementSTLGeometry(*stlgeometry);
    #ifdef OCCGEOMETRY
    else if (occgeometry)
    ref = new OCCRefinementSurfaces (*occgeometry);
    #endif
    #ifdef ACIS
    else if (acisgeometry)
    {
    ref = new ACISRefinementSurfaces(*acisgeometry);
    opt = new ACISMeshOptimize2dSurfaces(*acisgeometry);
    ref->Set2dOptimizer(opt);
    }
    #endif
    else
    {
    ref = new RefinementSurfaces(*geometry);
    opt = new MeshOptimize2dSurfaces(*geometry);
    ref->Set2dOptimizer(opt);
    }
  */
#ifdef ACIS
  if (acisgeometry)
    {
      // ref = new ACISRefinementSurfaces(*acisgeometry);
      opt = new ACISMeshOptimize2dSurfaces(*acisgeometry);
      ref->Set2dOptimizer(opt);
    }
  else
#endif
    {
      // ref = new RefinementSurfaces(*geometry);
      /*
        // joachim, oct 2014
      CSGeometry * geometry = dynamic_cast<CSGeometry*> (ng_geometry.get());
      if (geometry)
	{
	  opt = new MeshOptimize2dSurfaces(*geometry);
	  ref->Set2dOptimizer(opt);
	}
      */
    }

  if(!mesh->LocalHFunctionGenerated())
    mesh->CalcLocalH(mparam.grading);
  
  mesh->LocalHFunction().SetGrading (mparam.grading);

  NgArray<double> * qualityloss_arr = NULL;
  if(qualityloss != NULL)
    qualityloss_arr = new NgArray<double>;

  ref -> Bisect (*mesh, biopt, qualityloss_arr);

  int retval = 0;

  if(qualityloss != NULL)
    {
      *qualityloss = new double[qualityloss_arr->Size()+1];

      for(int i = 0; i<qualityloss_arr->Size(); i++)
	(*qualityloss)[i+1] = (*qualityloss_arr)[i];

      retval = qualityloss_arr->Size();

      delete qualityloss_arr;
    }

  mesh -> UpdateTopology();
  mesh -> GetCurvedElements().BuildCurvedElements (ref, mparam.elementorder);
  
  multithread.running = 0;
  delete ref;
  delete opt;

  return retval;
}

void Ng_Bisect ( const char * refinementfile )
{
  Ng_Bisect_WithInfo( refinementfile, NULL, NULL );
}





/*
  number of nodes of type nt
  nt = 0 is Vertex
  nt = 1 is Edge
  nt = 2 is Face
  nt = 3 is Cell
*/
int Ng_GetNNodes (int nt)
{
  switch (nt)
    {
    case 0: return mesh -> GetNV();
    case 1: return mesh->GetTopology().GetNEdges();
    case 2: return mesh->GetTopology().GetNFaces();
    case 3: return mesh -> GetNE();
    }
  return -1;
}


int Ng_GetClosureNodes (int nt, int nodenr, int nodeset, int * nodes)
{
  switch (nt)
    {
    case 3:  // The closure of a cell
      {
        int cnt = 0;
        if (nodeset & 1)  // Vertices
          {
            const Element & el = (*mesh)[ElementIndex(nodenr)];
            for (int i = 0; i < el.GetNP(); i++)
              { 
                nodes[cnt++] = 0;
                nodes[cnt++] = el[i] - IndexBASE<PointIndex>();
              }
          }

        if (nodeset & 2)  // Edges
          {
            auto edges = mesh->GetTopology().GetEdges (ElementIndex(nodenr));
            for (int i = 0; i < edges.Size(); i++)
              {
                nodes[cnt++] = 1;
                nodes[cnt++] = edges[i]-1;
              }
          }

        if (nodeset & 4)  // Faces
          {
            int faces[12];
            int nfa;
            nfa = mesh->GetTopology().GetElementFaces (nodenr+1, faces, 0);
            for (int i = 0; i < nfa; i++)
              {
                nodes[cnt++] = 2;
                nodes[cnt++] = faces[i]-1;
              }
          }

        if (nodeset & 8)  // Cell
          {
            nodes[cnt++] = 3;
            nodes[cnt++] = nodenr;
          }

        return cnt/2;
      }
    default:
      {
        cerr << "GetClosureNodes not implemented for Nodetype " << nt << endl;
      }
    }
  return 0;
}



int Ng_GetNElements (int dim)
{
  switch (dim)
    {
    case 0: return mesh -> GetNV();
    case 1: return mesh -> GetNSeg();
    case 2: return mesh -> GetNSE();
    case 3: return mesh -> GetNE();
    }
  return -1;
}



/*
  closure nodes of element
  nodeset is bit-coded, bit 0 includes Vertices, bit 1 edges, etc
  E.g., nodeset = 6 includes edge and face nodes
  nodes is pair of integers (nodetype, nodenr) 
  return value is number of nodes
*/
int Ng_GetElementClosureNodes (int dim, int elementnr, int nodeset, int * nodes)
{
  switch (dim)
    {
    case 3:  // The closure of a volume element = CELL
      {
        return Ng_GetClosureNodes (3, elementnr, nodeset, nodes);
      }
    case 2:
      {
        int cnt = 0;
        if (nodeset & 1)  // Vertices
          {
            const Element2d & el = (*mesh)[SurfaceElementIndex(elementnr)];
            for (int i = 0; i < el.GetNP(); i++)
              { 
                nodes[cnt++] = 0;
                nodes[cnt++] = el[i] - IndexBASE<PointIndex>();
              }
          }

        if (nodeset & 2)  // Edges
          {
            int edges[12];
            int ned;
            ned = mesh->GetTopology().GetSurfaceElementEdges (elementnr+1, edges, 0);
            for (int i = 0; i < ned; i++)
              {
                nodes[cnt++] = 1;
                nodes[cnt++] = edges[i]-1;
              }
          }

        if (nodeset & 4)  // Faces
          {
            int face = mesh->GetTopology().GetFace (SurfaceElementIndex(elementnr))+1;
            nodes[cnt++] = 2;
            nodes[cnt++] = face-1;
          }

        return cnt/2;
      }
    default:
      {
        cerr << "GetClosureNodes not implemented for Element of dimension " << dim << endl;
      }
    }
  return 0;
}



void Ng_GetArgs (int & argc, char ** &argv)
{
  argc = h_argc;
  argv = h_argv;
}



void Ng_TclCmd(string cmd)
{
  lock_guard<mutex> guard(tcl_todo_mutex);
  *(multithread.tcl_todo) += cmd;
}
